Skip to content
WorldOfPangea
Add-on moduleTo be confirmed

WorldOfPangea Rivers & Lakes

Create river surfaces and closed-shoreline lakes with terrain shaping.

Rivers & Lakes landscape concept — AI illustration, not a Unity captureby World of Pangea

Overview

Rivers & Lakes adds water surface generation to the shared Pangea path workflow. Rivers use spline widths and riverbed profiles; lakes use a closed shoreline, independent water level and configurable basin. Water surface generation and terrain shaping can be controlled separately. Cascade supplies the water mesh, flow-map and rendering pipeline; delivery of its required subset is still being finalised. Waterfalls, buoyancy, underwater volumes and river-to-lake junctions are outside this package description.

Features

Listed capabilities are implemented. Release validation and final package contents are still in progress.

  • Spline river surfaces with width and resolution controls
  • Riverbed excavation through terrain composition
  • Closed-shoreline lake surfaces with independent water level
  • Lake basin depth, shore width and outer-bank blending
  • Automatic or manual surface regeneration
  • Cascade river flow-map baking integration

Workflow video

Images and editor captures

Rivers & Lakes landscape concept — AI illustration, not a Unity captureby World of Pangea

Requirements and compatibility

Required packages
Terrain Creator
Unity version
To be confirmed
Render pipelines
To be confirmed
Included content
To be confirmed

Installation and documentation

Frequently asked questions